Call for Posters – ArtsIT, Interactivity & Game Creation 2016 Scope
The ArtsIT, Interactivity & Game Creation 2016 poster session aims at presenting innovative and cutting-edge projects at the boundary between Arts, Interactivity, Game Creation, Game Design, Game Prototyping, Game Production, and Information Technology performed by graduate students working in fields that are related to the aims and scope of the conference. Students will have the possibility to present their findings to peers and discuss their topics with a panel of experts.
Applicants must submit a one page abstract describing the topics of their research posters. The abstract may include any additional attachments (e.g., links of video, photos) for a thorough evaluation of the contribution. Submissions should be in English. The abstract and posters must be submitted as PDF document following the same template for the call of papers available at Initial Submission section.
Presentation and Publication
All the submitted contributions will undergo a selection process driven by a specific committee. Accepted works will be presented within a specific event (student poster session), where students may discuss with the participants of the event. All accepted works (abstracts and posters) will be published online at the conference webpage. Authors of posters will be charged with the student discounted fee, which will let them to attend also the paper section. The abstracts of the best posters will be considered for the inclusion in the International Journal of Arts and Technology (Inderscience).